Facebook

I’ve created a facebook’s page (yeaaaaa welcome to 2013). What an awsome news 🙂
You can follow me there or twitter.

HOT4D _alpha v0.3

Hot4D is now available in version 0.3. (still R12+ compatible and only 64bits)

If you want to support and make a donation.


The source code can be found on GitHub 

If you have problem with windows be sure to unzip the fftw dlls in the .exe directory.

Update include :

  • A new fields and two slider that will help a lot to create the foam.
  • You can now use the restriction tag on HOT.
  • You will have access to the shader that will allow you to create a vertex displacement map on both world and tangent space. (the tangent space will work only with R14)
  • Cinema4D should not crash if you move hot from object to object with vertex map attached. (but the vertex map will not be updated anymore)

Continue Reading

Xplode update 1.3


Due to a change in the SDK, Xplode wasn’t compatible with Cinema4D R14 . So i updated  it a bit.
It’s available for R12/R13/R14 (studio)
new :

  • – added an inside and outside selection tag.
  • – texture tag that got no selection are removed (they are not applied to the pieces)
  • – rewrite the way particles are added to the mesh, it’s faster and based (almost) on polygon density.
  • – xplode produce more chaotique piece but far less buggy ones. (thoses that pop out the mesh)

You can download the new version here (serial remain the same)

Continue Reading