Hot4D is now available in version 0.3. (still R12+ compatible and only 64bits)
If you have problem with windows be sure to unzip the fftw dlls in the .exe directory.
Update include :
- A new fields and two slider that will help a lot to create the foam.
- You can now use the restriction tag on HOT.
- You will have access to the shader that will allow you to create a vertex displacement map on both world and tangent space. (the tangent space will work only with R14)
- Cinema4D should not crash if you move hot from object to object with vertex map attached. (but the vertex map will not be updated anymore)
you can download HOT4D_alpha.v0.3.zip right now.
For windows user, if it’s the first time you install hot4D you’ll also need those files.
More information here on how to install hot4D.
A quick test with the new version.
If you got some issue installing hot4d, watch this tutorial from John Burdock
Check also this tutorial from Pixel Lab