The source code can be found on GitHub
I’ve updated HOT4D. It’s should now work with version R12 and more without package restriction. (still 64 bits only)
- – hot4d is now a deformer
- – “Do Jacobian” added.
- – you can drag and drop a vertex map in a field to create custom shader.
- – you can drag a point selection and use it to create particles. (with a matrix object for example)
- – a threshold slider allow you to add more or less point in the selection tag.