Go to this page for the last version
The source code can be found on GitHub
I’ve updated HOT4D. It’s should now work with version R12 and more without package restriction. (still 64 bits only)
- – hot4d is now a deformer
- – “Do Jacobian” added.
- – you can drag and drop a vertex map in a field to create custom shader.
- – you can drag a point selection and use it to create particles. (with a matrix object for example)
- – a threshold slider allow you to add more or less point in the selection tag.