Hot4D is now available in version 0.3. (still R12+ compatible and only 64bits)
If you have problem with windows be sure to unzip the fftw dlls in the .exe directory.
Update include :
- A new fields and two slider that will help a lot to create the foam.
- You can now use the restriction tag on HOT.
- You will have access to the shader that will allow you to create a vertex displacement map on both world and tangent space. (the tangent space will work only with R14)
- Cinema4D should not crash if you move hot from object to object with vertex map attached. (but the vertex map will not be updated anymore)
last version can be found in the product page
you can download HOT4D_alpha.v0.3.zip right now.
For windows user, if it’s the first time you install hot4D you’ll also need those files.
More information here on how to install hot4D.
A quick test with the new version.
If you got some issue installing hot4d, watch this tutorial from John Burdock
Check also this tutorial from Pixel Lab